Post jam patch released!


I finally managed do fix most of the biggest issues, that were left in the game due to game jam time constraints.

Next patches will be focused on adding some quality of life improvements like custom control bindings, progress saving etc. Then I'll start working on adding some more content and audiovisual upgrades. After that I'll start working on expanding the game or go back to my previous project, depend on community feedback and my interest in the project. Stay tuned for the next updates!

Patch notes:

  • Added hud icons for skills indicating their cooldown
  • Skills are now constrained by a time and aren't using blood to cast
  • Minor visual tweaks for tank models and tank slots in the hideout
  • Added invisible walls so the player cannot fall out of the map
  • Tank can no longer be filled if it's full
  • Monsters are now spawning faster to make the game more engaging at the start
  • Skill upgrades at higher character levels are now working properly
  • Changed game quitting button in pause menu
  • Fixed locked shooting when player used a skill while entering a ladder
  • Fixed running speed not increasing after leveling up

Files

LeechTank v0.5 (post jam patch) 23 MB
Jul 30, 2022

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